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Education
2013: MA. in Digital Arts and Sciences | University of Florida
2011: BDes. with a Major in Architecture | University of Florida
Skills
Software: C#, Git, OOP Paradigms, AI
Game Dev: Unity, Unreal, VR/AR, Real-time Pipeline, Level Design
3D/Tech Art: Adobe Suite, Blender, Substance Tools
Architecture: BIM, Autodesk Suite, SketchUp, Photogrammetry
Professional Experience
2024 - 2025: Software Engineer | Adobe | Digital Fish (Contractor)
2020 - 2024: Senior Unity Developer | A. Harold & Associates
2017 - 2020: Jr. Software Developer | Occipital (Paracosm Division)
2013 - 2017: 3D Artist | Paracosm
2011 - 2013: Graduate Assistant | Digital Worlds Institute
2012 - 2013: Contract Artist | SqueePlay
2012 - 2012: Contract Artist | Six Shooter Games
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